Extraction is the other half of Bullet MOBA. No lanes and no towers: a city nobody has seen before, a rival squad somewhere in it, and a clock.

A new city every run

Every run builds a fresh city: streets, houses, cars, parks and a few surprises. You and up to two friends drop in as a squad. Empty seats in your squad are filled by recruits who follow your lead.

Houses, mission, dungeon

A run has a rhythm. Start in the houses: guns, armour, medkits and cash are lying around for whoever gets there first. Then the city hands out a mission on the map. Later, doors to the dungeons open: rooms full of guards, a boss at the end, and a chest with an upgrade for each of you.

Upgrades from dungeons are yours for good. Take one into any fight, Extraction or MOBA.

Down is not out

Take too much damage and you go down. A teammate with a medkit can pick you up, so stay close and watch each other's backs. Zombies rise from the city's piles of bodies, and they don't care which squad you're on.

Get out

Near the end, green ways out appear on the map. Reach one before it closes and you keep everything you carry. Stay too long and the city comes down on you.

A squad by a house at night; the timer at the top says when extraction opens.
A squad waiting for extraction to open. Real capture from the game.